(no subject)

Jun. 1st, 2026 10:56 pm
denise: Image: Me, facing away from camera, on top of the Castel Sant'Angelo in Rome (Default)
[staff profile] denise posting in [site community profile] dw_maintenance
Quick note that post-by-email and comment-by-email is (sometimes?) failing silently without actually posting right now! I'm pretty sure this is related to last night's shenanigans and will be fixed once Mark can finish the full fix for it, which he's working on, but if you've posted or replied by email in the last 24 hours, fish it out of your sent folder to check if it posted!

EDIT: This should be fixed as of around 7AM EDT! We *believe* everything that was stuck in the plumbing has been sent along to your journal or the comment thread it was meant for; it's definitely not where it was stuck anymore, at least.

(no subject)

May. 31st, 2026 10:00 pm
denise: Image: Me, facing away from camera, on top of the Castel Sant'Angelo in Rome (Default)
[staff profile] denise posting in [site community profile] dw_maintenance

Robby has managed to put in a temporary fix for the site errors and things failing to refresh or not showing up where they should! The permanent fix is going to need Mark's experience, and unfortunately -- seriously, this literally never fails -- Mark has been on an international flight all day, because of course he has. (Never. Fails. He and I are not allowed to both take vacation at once.)

The site will work just fine with the temporary fix in place, things just might be a little slow here and there. We'll keep you updated.

(no subject)

May. 31st, 2026 08:59 pm
denise: Image: Me, facing away from camera, on top of the Castel Sant'Angelo in Rome (Default)
[staff profile] denise posting in [site community profile] dw_maintenance
We're aware of site traffic issues and are working to fix them for the people who are having problems! (The tactics the damn bot traffic uses are endlessly shifting, and they're really good at looking like real traffic, sigh.)

2026 Brainstorming Post!

May. 29th, 2026 12:20 pm
confab_mod: (Default)
[personal profile] confab_mod posting in [community profile] confabcon
Hello everyone, your Programming Team here with some announcements!

Programming submission time is almost here! Submissions will open on Wednesday July 1, 2026 and close on Sunday, July 26, 2026. We are accepting submissions for any of our three types of programming: panels, group discussions, and workshops, all of which will be hosted in two tracks on the Friday, Saturday, and Sunday of the convention. Sessions are held in 50-minute blocks with a 10-minute break in between. After the submission period ends, attendees will be able to vote on what programming they want to see.

To get you started, here's a handy guide to the types of programming we have (note: both panels and group discussions can include single fandom topics or more general/multi-fandom topics):

Panels: Presentation by 1-4 panelists, including a moderator to guide the panelists, ensure the panel runs on time, and lead the audience Q&A (this can be the same as the presenter if only one person wants to run the panel). Choose this format if you'd like to have a more structured presentation with specific times for taking audience questions. Previous panels have included problematic faves, the OTW, sex writing, D&D, and video game adaptations.

Group Discussions: Roundtable conversation led by 1-2 facilitators. More loosely formatted than a panel. Choose this format if you don't want to do a formal presentation, and instead want the entire program to be a conversation between the facilitator(s) and attendees. Previous group discussions have included hyping small fandoms, fictional detectives, fidget toys, Interview With the Vampire, Greek mythology, and incest.

Workshops: A hands-on experience! If you want to teach attendees a skill or game, this is the format you want! If you think you'll need more than fifty minutes for your workshop, you may request a second time slot, either as one double-sized workshop or two separate sessions. Previous workshops have included crafting together, plushie making, embroidery tutorials, kandi bracelet making, upcycling clothing, and improv.

We look forward to hearing your amazing ideas for programming! We will be accepting submissions for all types of programming from everyone, whether or not you have already registered for the con. This is your chance to get the programming you want by submitting your ideas. What are you excited about? Share it with the group!

Comment on this post with your programming ideas and questions. Find friends and strangers to help you flesh out your ideas, or offer assistance in planning your presentation, and get ready to submit your proposals starting on July 1! A new post will go up here with submission instructions and a link to the submission form on Wednesday, July 1.

The comments on this post will be open throughout the submission period, so feel free to use it as a resource and a sounding board for new ideas that you want a second opinion on before submitting. We can't wait to see what you come up with.

Did you know there’s a dedicated channel in our Discord for brainstorming? You can drop ideas there at any time, but we’ll also be hosting live brainstorming sessions throughout the month of June if people would prefer to talk their ideas out. The events will be on our Discord calendar.

If you have any questions, please leave a comment on this post, or email the Programming team at programming@confabcon.com. We're happy to be a sounding board!

Earlybird pricing is almost over!

May. 29th, 2026 06:10 am
confab_mod: (Default)
[personal profile] confab_mod posting in [community profile] confabcon
CONfab is coming! You've only got 2 more days to get the special earlybird pricing! Right now, you can register for the discounted price of $145! June 1st, the price will be rising.
CONfab runs 10/22-10/25/2026 in Chicago at the Springhill Suites O'Hare!

Register Here!
denise: Image: Me, facing away from camera, on top of the Castel Sant'Angelo in Rome (Default)
[staff profile] denise posting in [site community profile] dw_maintenance
It's been a while since we've done a full code push rather than just hotfixes for bugs, so we are well overdue! Depending on availability, we're aiming to do one sometime soon; we'll let you know specifics once we've worked out good timing for everyone who needs to be available.

However! The reason it's been so long is we kept trying to get some of the stuff that's pending to "really finished" instead of just "mostly finished", and then we once again looked around and went "oh no, this is a really big code push with a lot of changes". Those make us nervous, because while we do a lot of testing ourselves, y'all are really creative in how you use the site and we inevitably find a bunch of edge cases when we let you loose on new code with your real-world data!

So, if folks have some spare time in the next few days, it would be a huge help if you could spend half an hour or so using the site the same way you normally do but with the "Site-Wide Canary" beta features flag turned on. Canary mode is a sort of "live testing" mode: it's your real data, but running the most up-to-date code.

Canary mode always does have a few glitches -- there may be missing text strings or errors about missing database properties, which is a limitation of how we run it. We don't need to know about those, but anything else weird that you run into, leave a comment with what you were trying to do and the error message you got.

I'll repeat that the "here be dragons" caution that's on the beta features page: some things may be broken, so don't use it for when you're doing something important. But a few more eyeballs on it before the push will help the push go more smoothly for everyone.

For folks who want to concentrate on what's changing, we haven't finished the second code tour of what's going to be in this push, but the ffirst one has a good chunk of what's going to be going live. (We'll get the second half done ASAP!)

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